My work is mainly focusing on three areas:
Perception Based Vision and Learning Perceptual based vision learning aiming to model and understanding human perception. And later propose computer vision and machine learning algorithms which incorporates such understanding. Specifically, I have been working on the topics: Prothetic vision, decolourization, saliency and manifold learning. (See research and projects)
Physics Based Vision Liquid optics is extremely challenging because it is transparent and non-rigid. The transparency means its appearance is totally determined by its environment. The non-rigidity means its shape is also highly dependent on the environment. Specifically, my research focus on rain and water drops. (See research and projects)
Non-rigid 3D geometry A few researches on modeling the non-rigidity of 3D objects. (See research and projects) |
|||||
|
|||||