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| drwnTemplatePartsModel (const drwnTemplatePartsModel &model) |
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const char * | type () const |
| returns object type as a string (e.g., Foo::type() { return "Foo"; })
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drwnTemplatePartsModel * | clone () const |
| returns a copy of the class usually implemented as virtual Foo* clone() { return new Foo(*this); }
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void | learnModel (int nParts, const vector< cv::Mat > &imgs) |
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| drwnPartsModel (const drwnPartsModel &model) |
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int | numParts () const |
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const cv::Size & | getBaseSize () const |
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void | setBaseSize (const cv::Size &baseSize) |
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virtual void | clear () |
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bool | save (drwnXMLNode &xml) const |
| write object to XML node (see also write)
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bool | load (drwnXMLNode &xml) |
| read object from XML node (see also read)
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void | swap (drwnPartsModel &model) |
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virtual double | inference (const cv::Mat &img, drwnPartsAssignment &mapAssignment) const |
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virtual double | inference (const cv::Mat &img, drwnPartsAssignment &mapAssignment, const cv::Point ¢roidPrior) const |
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virtual double | inference (const cv::Mat &img, drwnPartsAssignment &mapAssignment, const vector< cv::Mat > &partPriors, const cv::Mat ¢roidPrior) const |
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virtual double | inference (const cv::Mat &img, drwnPartsAssignment &mapAssignment, double &bestScale, double startScale, double endScale, int numLevels) const |
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cv::Mat | energyLandscape (const cv::Mat &img) const |
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void | slidingWindowDetections (const cv::Mat &img, drwnObjectList &detections) const |
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void | slidingWindowDetections (const cv::Mat &img, drwnObjectList &detections, int numLevelsPerOctave) const |
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cv::Mat | showMAPPartLocations (const cv::Mat &img) const |
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cv::Mat | showMAPPartLocations (const cv::Mat &img, const drwnPartsAssignment &assignment, double energy=DRWN_DBL_MAX, double scale=1.0) const |
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cv::Mat | showPartEnergyLandscape (const cv::Mat &img) const |
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drwnPartsModel & | operator= (const drwnPartsModel &model) |
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drwnPart * | operator[] (unsigned indx) |
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const drwnPart * | operator[] (unsigned indx) const |
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bool | write (const char *filename) const |
| write object to file (calls save)
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bool | read (const char *filename) |
| read object from file (calls load)
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void | dump () const |
| print object's current state to standard output (for debugging)
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