duncan
Mom and Dad were wrong!
Public Member Functions
client::Client Class Reference

#include <client.h>

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List of all members.

Public Member Functions

 Client ()
 ~Client ()
bool update ()

Detailed Description

Handle a stack of possible game 'states', and create a base state from which the game runs.

Author:
Harry Slatyer

see LICENSE


Constructor & Destructor Documentation

Client::Client ( )

Create and push the base state, and initialise curses.

Client::~Client ( )

Shut down curses.


Member Function Documentation

bool Client::update ( )

Update and draw the top state, and pop or push states if necessary.

Returns:
whether or not the program should continue to run

The documentation for this class was generated from the following files:
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